Algarve Arts Academy
Algarve Arts Academy
Algarve Arts Academy

Algarve Arts Academy · Half-Term Camp 2026

Dream Factory:
Making Monsters

26–30 October Ages 6–14 AlSakia, Algarve

Every monster starts as a wild idea. Here, it becomes real: drawn, sculpted, sewn and painted.

A child drawing a colourful monster character in an art studio.
Maximum 12 kids 5 days · 4 crafts
Children working at a bright art studio table covered with paints, brushes and drawings.

A studio where wild ideas come to life, one brushstroke at a time.

Five days to invent, sculpt, sew and paint your very own monster.

Kids work in two age groups with professional art teachers — small enough that every monster gets real attention, big enough to share the wild ideas.

On Monday the monsters are born. By Friday they're hanging on the gallery wall, ready for their close-up. Families are invited to the Monster Gallery to see what their young artists have made — and to take the creatures home.

5

Days, half-term week

12

Maximum children

2

Age groups, two studios

Studio 1

Monster Makers

Ages 6–9

A playful introduction to character-making — drawing, modelling clay, hand-sewing felt and painting a portrait to take home.

Studio 2

Creature Design Studio

Ages 10–14

Older artists learn how game and film designers build creatures — wire-armature sculpting, machine-sewn softies and gallery-ready canvases.

A day in the life of an artist.

Six slow hours to make something strange and beautiful — with time to think, snack, get messy and start again.

  1. 10:30 – 11:00

    Opening mood-circle and warm-up lab

    A short group check-in and a quick drawing game to wake up the hands. Light snack served.

  2. 11:00 – 12:30

    Outdoor Monster Hunt

    A sketching mission around the studio neighbourhood — leaves become scales, fences become claws.

  3. 12:30 – 13:30

    Lunch break

    Bring a packed lunch or add our hot meal at booking. Optional hot meals: €10 per day or €50 for the week.

  4. 13:30 – 15:30

    Immersive art lab

    The deep-work block — the day's main craft, with one-to-one guidance from professional art teachers.

  5. 15:30 – 16:30

    Reflection circle and chill studio

    What worked, what didn't, what's still missing. A relaxed studio hour to keep tinkering. Light snack served.

  6. 16:30 – 17:00

    Pickup

    Families collect their artists — and any monsters that have survived the day.

The week, day by day.

From blank page to gallery wall — five acts in the life of a young monster designer.

A young artist sketching colourful monster character sheets at a studio table.

01

Monday

Meet your monster

Invent a name, a personality and a story — and draw a full monster character sheet to anchor the week.

A child shaping a small clay monster sculpture between their hands.

02

Tuesday

Sculpt it

Clay monsters take shape. Older artists start with a wire frame so the form holds its pose.

A young artist hand-sewing a soft felt monster with bright thread.

03

Wednesday

Stitch it

A soft felt monster. Hand-sewing for younger makers; machine sewing with an adult for the older studio.

A child painting a colourful monster portrait on a stretched canvas.

04

Thursday

Paint it

A monster portrait on canvas — colour, mood, background, signature. Ready to hang.

Children's artworks displayed in a bright gallery space, ready for a family exhibition.

05

Friday

Monster Gallery

Families are invited to the exhibition. Creatures go home — and onto bedroom walls — at the end of the day.

Practical information.

Three small things to know before the first day — so the only surprises are on the page.

Wear clothes that can get messy

Paint, clay and felt dye have a way of finding the nicest outfit. Send your young artist in something you're happy to ruin — aprons are provided, but sleeves happen.

Bring a water bottle

A labelled, refillable bottle — six hours of drawing, sculpting and painting is thirsty work. Light snacks and water are provided;
lunch is not.

Minimum-number guarantee

If we don't reach the minimum number of children to run the camp, your payment is refunded in full — no small print, no fees.

Ready to make monsters?

Twelve spots. Five days. One studio full of paper, clay, thread and paint. Reserve your young artist's place before the gallery wall fills up.